Mo & Krill
Win Rate
50.7%
Pick Rate
2.1%
Matches
540,446
K / D / A
6.6 / 6.6 / 15.2
Win rates and build stats computed from community match data as of Paint the Town · updated daily.

Abilities

ScornAbility
Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.
BurrowAbility
Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. When you jump out, deal {g:citadel_inline_attribute:'SpiritDamage'}, {g:citadel_inline_attribute:'Slow'}, and {g:citadel_inline_attribute:'KnockUp'}.
Sand BlastAbility
Spray sand that disarms enemies in front of you and deals damage.
ComboUltimate
Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.

Suggested Builds

from popular community builds

Popular Items

About

By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.

LORE

Mo and Krill are members of The Tunnel Rats, a group that help facilitate illicit trade and commerce between the boroughs thanks to a network of underground tunnels. But while most denizens of the New York underworld respect the work The Rats do, every once in a while a gang tries to exploit the tunnel system for personal vendettas...that's when Mo and Krill step in and remind the city what happens to those who disrespect their hospitality.

Health930
Move Speed8
Stamina3
Light Melee50
Heavy Melee116
Health Regen1

Recent Hero Changes

adjustedMo & Krill: Burrow cooldown no longer starts after the conclusion of the ability, now starts immediately
adjustedMo & Krill: Combo now lets you cast items while using it
Advertisement