Lash
Win Rate
51.1%
Pick Rate
3.3%
Matches
843,518
K / D / A
7.2 / 6.6 / 14.7
Win rates and build stats computed from community match data as of Paint the Town · updated daily.

Abilities

Ground StrikeAbility
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
GrappleAbility
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
FlogAbility
Strike enemies in front of you with your whip, {g:citadel_inline_attribute:'Healing'} for a portion of the damage dealt.
Death SlamUltimate
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. Press{g:citadel_binding:'Attack'}to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.

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About

Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.

LORE

Jacob Lash is an asshole.

Health780
Move Speed7.2
Stamina3
Light Melee50
Heavy Melee116
Health Regen2

Recent Hero Changes

buffLash: Gun falloff range reduced from 18m->54m to 16m->48m
buffLash: Ground Strike T3 spirit scaling increased from +0.03 to +0.04
buffLash: Ground Strike T3 damage per meter scaling increased from 110% to 120%
buffLash: Grapple T2 Weapon Damage buff duration reduced from 10s to 6s
nerfLash: Flog heal reduced from 50% to 40%
adjustedLash: Flog angle increased from 38 to 40
adjustedLash: Flog T3 reduced from +40 degrees angle to +25
nerfLash: Flog T3 reduced from +20% heal to +15%
buffLash: Falloff range reduced from 20m->58m to 18m->54m
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