Win Rate
54.2%
Pick Rate
4.2%
Matches
1,062,557
K / D / A
9.4 / 6.6 / 10.8
Win rates and build stats computed from community match data as of Paint the Town · updated daily.
Abilities
Sleep DaggerAbility
Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
Smoke BombAbility
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.
FixationAbility
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, three if the hit is a headshot.
Bullet DanceUltimate
Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Bullet Damage.
Suggested Builds
from popular community buildsChrome's Rapid Haze45.2% WR · 135 matches
Super Early Game
Read Annotations! Big Dmg ↓ + Pressure ↓
Mid Game Ganking Tech: Runners ↓ Leechers ↓
Spirit Armors
Priority Late Game Picks
Popular Items
About
When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.
LORE
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.<br><br>As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.
Health730
Move Speed8.2
Stamina3
Light Melee50
Heavy Melee116
Health Regen2
Recent Hero Changes
adjustedHaze: Fixation headshot stack count increased from +2 to +3
buffHaze: Fixation T3 weapon scaling increased from 0.0003 to 0.00035
nerfHaze: Sleep Dagger wake up time spirit scaling reduced from 0.003 to 0.002
nerfHaze: Sleep Dagger damage spirit scaling reduced from 2.8 to 2.2
adjustedHaze: Sleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
adjustedHaze: Sleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move an…
adjustedHaze: Fixation T3 reduced from +0.14 per Stack to +0.11
adjustedHaze: Fixation T3 now also scales with Weapon Damage (0.0003)
adjustedHaze: Sleep Dagger T2 now also applies 15 Fixation Stacks
nerfHaze: Sleep Dagger T2 reduced from -18s Cooldown to -17s

